Skip to main content
All CollectionsMove OneUsing Your Animations
C4D - Retargeting Move One Animations
C4D - Retargeting Move One Animations
Updated over 7 months ago

To retarget your Move One animation to a rig within Cinema 4D, please follow these steps:


1. Open a C4D scene with your rig


2. Import MoveOne animation


3. Rotate it -90 degrees on R.P in Freeze Transform


4. Set the frame to -1 to set the MoveOne rig to T-pose


5. Select MoveOne's first joint in the hierarchy (Root) and add Tags > Rigging Tags > Character Definition


6. Open Manager > Extract Skeleton


7. Set Reference Pose. Make sure MoveOne's reference pose is similar to the target's rig (your rig) reference pose. See step 4


8. Repeat 5, 6, 7 for your (target) rig


9. With your rig selected click Create Solver


10. Drag and drop MoveOne's Character Definition from outliner to the Source Character


11. Play your animation



Did this answer your question?