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C4D - Retargeting Move One Animations
C4D - Retargeting Move One Animations
Updated over 6 months ago

To retarget your Move One animation to a rig within Cinema 4D, please follow these steps:


1. Open a C4D scene with your rig


2. Import MoveOne animation


3. Rotate it -90 degrees on R.P in Freeze Transform


4. Set the frame to -1 to set the MoveOne rig to T-pose


5. Select MoveOne's first joint in the hierarchy (Root) and add Tags > Rigging Tags > Character Definition


6. Open Manager > Extract Skeleton


7. Set Reference Pose. Make sure MoveOne's reference pose is similar to the target's rig (your rig) reference pose. See step 4


8. Repeat 5, 6, 7 for your (target) rig


9. With your rig selected click Create Solver


10. Drag and drop MoveOne's Character Definition from outliner to the Source Character


11. Play your animation



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