Ordinarily, clients will have FK and IK controllers on the arms and legs; this way, the mocap data we retarget is properly transferred to the FK controllers.
Clients decide how to transfer data from FK to IK themselves, and that's usually done by baking of animation data from FK to IK.
That said, if you have a rig you want to send us to test out, we'd be happy to take a look at it!
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