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What's the difference between Pre-retarget and Retargeted .fbx?
What's the difference between Pre-retarget and Retargeted .fbx?
Updated over 10 months ago

Pre-retarget is our internal rig exported directly from the system. It always has the same bone names and bone hierarchy.

The initial pose is always the T-pose. However, the placement of the bones (proportions, bone lengths) is adjusted to the rig selected on the run creation step.

Use this rig if you want to retarget yourself in 3rd party apps (in that case, use it with move.ai male/female/child rigs for the best user experience).

Retargeted contains the animation retargeted to the rig selected on the run creation step.

You can apply that animation directly to the rig you selected on the run creation step in the 3D DCC/game engine of your choice.


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