17 articles
What should the pose of the uploaded rig be?
Do you support rigs of any height?
What are the output formats?
Can I use the Move AI system just to retarget animation without reprocessing the take?
Can I delete the uploaded rig(s) I don't need?
What's the FPS of the output results?
Do you export meshes?
Why is my rig pink on a preview?
May I upload the already animated .fbx?
How many rigs and objects may there be in the .fbx?
What types of data stored in .fbx do you support?
What's the difference between Pre-retarget and Retargeted .fbx?
I don't have all 5 finger bones in my rig. What to do?
Do I need to map all bones?
How to choose the hip bone?
Do you transform uploaded rigs in any way?
What's the difference between the rigs with the move.ai_ prefix and all others?